Audio Impressions - 2010 Chevrolet Traverse Long-Term Road Test

2010 Chevrolet Traverse Long Term Road Test

2010 Chevrolet Traverse: Audio Impressions

January 26, 2011


I realize that some people put a low priority on car audio. For me, that priority depends largely on what kind of car it is and under what conditions it's being driven in. When I had a Shelby GT500 to drive around in, I rarely had the radio on. With our Traverse, though, I think it's more important since I'm more prone to rotting in traffic than making my run through Beggar's Canyon. The verdict? Pretty good, overall.

The iPod interface scored some points right off the bat. Plus it immediately recognized my iPhone once I plugged in -- no lame "This device doesn't work, yadda, yadda, yadda, dismiss button" step. The display itself is legible, with decent-sized on-screen buttons. The physical buttons flanking the screen are on the small side and not as well labeled.

Once I centered the bass and treble levels, I was pleasantly surprised by the sound quality. If anything, the bass started to fall apart when the music got boomy (the Dark Knight soundtrack is good at revealing bass flaws). Still, it was pretty good. Good enough to make the commute seem just a bit shorter, anyways.

TraverseAudio_02.jpg The steering wheel controls aren't as intuitive as others, but that wouldn't be a problem for someone who'd be driving this on a regular basis. The volume buttons are tucked just behind the rest of the controls. I thought the placement of said buttons were quite good, with no need to even change my grip on the wheel. The only points deducted here are for the wobbly and thin plastic feel. Nothing to get in a tizzy over, naturally, just something for the designers to think about for the next generation.

Mark Takahashi, Associate Editor

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